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moGL
travis-test-3
Modern OpenGL wrapper, thin C++14 header-only layer on top of the OpenGL 4.5+ core spec
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| _handle | mogl::Handle< GLuint > | [protected] |
| bind() | mogl::VertexArray | [inline] |
| disableAttrib(GLuint index) | mogl::VertexArray | [inline] |
| enableAttrib(GLuint index) | mogl::VertexArray | [inline] |
| get(GLenum property, T *value) | mogl::VertexArray | |
| get(GLenum property) | mogl::VertexArray | |
| get(GLuint index, GLenum property, T *value) | mogl::VertexArray | |
| get(GLuint index, GLenum property) | mogl::VertexArray | |
| get(GLenum property, GLint *value) | mogl::VertexArray | [inline] |
| get(GLenum property) | mogl::VertexArray | [inline] |
| get(GLuint index, GLenum property, GLint *value) | mogl::VertexArray | [inline] |
| get(GLuint index, GLenum property, GLint64 *value) | mogl::VertexArray | [inline] |
| get(GLuint index, GLenum property) | mogl::VertexArray | [inline] |
| get(GLuint index, GLenum property) | mogl::VertexArray | [inline] |
| getHandle() const | mogl::Handle< GLuint > | |
| getLabel() const | mogl::Handle< GLuint > | |
| Handle(GLenum identifier=GL_NONE) | mogl::Handle< GLuint > | |
| Handle(const Handle &other) | mogl::Handle< GLuint > | |
| Handle(Handle &&other) noexcept | mogl::Handle< GLuint > | |
| isHandleValid() const override final | mogl::VertexArray | [inline, virtual] |
| operator=(const VertexArray &other) | mogl::VertexArray | |
| Handle< GLuint >::operator=(const Handle &other) | mogl::Handle< GLuint > | |
| setAttribBinding(GLuint attribindex, GLuint bindingindex) | mogl::VertexArray | [inline] |
| setAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) | mogl::VertexArray | [inline] |
| setAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) | mogl::VertexArray | [inline] |
| setAttribLFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) | mogl::VertexArray | [inline] |
| setBindingDivisor(GLuint bindingindex, GLuint divisor) | mogl::VertexArray | [inline] |
| setElementBuffer(GLuint buffer) | mogl::VertexArray | [inline] |
| setLabel(const std::string &name) | mogl::Handle< GLuint > | |
| setVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset=GLintptr(0), GLsizei stride=0) | mogl::VertexArray | [inline] |
| setVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) | mogl::VertexArray | [inline] |
| VertexArray() | mogl::VertexArray | [inline] |
| VertexArray(const VertexArray &other) | mogl::VertexArray | |
| VertexArray(VertexArray &&other) | mogl::VertexArray | |
| ~Handle() | mogl::Handle< GLuint > | [virtual] |
| ~VertexArray() | mogl::VertexArray | [inline] |
1.7.6.1