Prototoy: offline shadertoy clone in rust

Time for reinventing the wheel again! Shadertoy is great and all, but I didn’t find it super comfortable to use. Can’t use your own editor Browsers eat my battery! Instead of staying mad at things, I took this as a learning opportunity and made an offline version. Introducing: Prototoy! Prototoy is a rather simple program, it allows you to load a shader from your disk, show it in a window and watch for file changes to hot reload it....

June 4, 2021

CHIP-8 Emulator: Rust port

tl;dr: I ported my CHIP-8 emulator to Rust. Amongst game dev circles, Rust is certainly getting a lot of attention recently, especially since Ready At Dawn announced they would be switching entirely to Rust for newly-written code. This is certainly a big thing, coming from such an experienced studio (we gamedevs are notoriously picky when adopting new libraries/languages), and proves that Rust is taken seriously for replacing C++. Personally, I tend to dislike C++ and its ecosystem, and couldn’t be happier that new languages try address the need for a superior paradigm....

July 9, 2019